Using Environment
instances
Experimental
Environment API is experimental. We'll keep the APIs stable during Vite 6 to let the ecosystem experiment and build on top of it. We're planning to stabilize these new APIs with potential breaking changes in Vite 7.
Resources:
- Feedback discussion where we are gathering feedback about the new APIs.
- Environment API PR where the new API were implemented and reviewed.
Please share your feedback with us.
Accessing the environments
During dev, the available environments in a dev server can be accessed using server.environments
:
// create the server, or get it from the configureServer hook
const server = await createServer(/* options */)
const environment = server.environments.client
environment.transformRequest(url)
console.log(server.environments.ssr.moduleGraph)
You can also access the current environment from plugins. See the Environment API for Plugins for more details.
DevEnvironment
class
During dev, each environment is an instance of the DevEnvironment
class:
class DevEnvironment {
/**
* Unique identifier for the environment in a Vite server.
* By default Vite exposes 'client' and 'ssr' environments.
*/
name: string
/**
* Communication channel to send and receive messages from the
* associated module runner in the target runtime.
*/
hot: NormalizedHotChannel
/**
* Graph of module nodes, with the imported relationship between
* processed modules and the cached result of the processed code.
*/
moduleGraph: EnvironmentModuleGraph
/**
* Resolved plugins for this environment, including the ones
* created using the per-environment `create` hook
*/
plugins: Plugin[]
/**
* Allows to resolve, load, and transform code through the
* environment plugins pipeline
*/
pluginContainer: EnvironmentPluginContainer
/**
* Resolved config options for this environment. Options at the server
* global scope are taken as defaults for all environments, and can
* be overridden (resolve conditions, external, optimizedDeps)
*/
config: ResolvedConfig & ResolvedDevEnvironmentOptions
constructor(
name: string,
config: ResolvedConfig,
context: DevEnvironmentContext,
)
/**
* Resolve the URL to an id, load it, and process the code using the
* plugins pipeline. The module graph is also updated.
*/
async transformRequest(url: string): Promise<TransformResult | null>
/**
* Register a request to be processed with low priority. This is useful
* to avoid waterfalls. The Vite server has information about the
* imported modules by other requests, so it can warmup the module graph
* so the modules are already processed when they are requested.
*/
async warmupRequest(url: string): Promise<void>
}
With DevEnvironmentContext
being:
interface DevEnvironmentContext {
hot: boolean
transport?: HotChannel | WebSocketServer
options?: EnvironmentOptions
remoteRunner?: {
inlineSourceMap?: boolean
}
depsOptimizer?: DepsOptimizer
}
and with TransformResult
being:
interface TransformResult {
code: string
map: SourceMap | { mappings: '' } | null
etag?: string
deps?: string[]
dynamicDeps?: string[]
}
An environment instance in the Vite server lets you process a URL using the environment.transformRequest(url)
method. This function will use the plugin pipeline to resolve the url
to a module id
, load it (reading the file from the file system or through a plugin that implements a virtual module), and then transform the code. While transforming the module, imports and other metadata will be recorded in the environment module graph by creating or updating the corresponding module node. When processing is done, the transform result is also stored in the module.
transformRequest naming
We are using transformRequest(url)
and warmupRequest(url)
in the current version of this proposal so it is easier to discuss and understand for users used to Vite's current API. Before releasing, we can take the opportunity to review these names too. For example, it could be named environment.processModule(url)
or environment.loadModule(url)
taking a page from Rollup's context.load(id)
in plugin hooks. For the moment, we think keeping the current names and delaying this discussion is better.
Separate module graphs
Each environment has an isolated module graph. All module graphs have the same signature, so generic algorithms can be implemented to crawl or query the graph without depending on the environment. hotUpdate
is a good example. When a file is modified, the module graph of each environment will be used to discover the affected modules and perform HMR for each environment independently.
INFO
Vite v5 had a mixed Client and SSR module graph. Given an unprocessed or invalidated node, it isn't possible to know if it corresponds to the Client, SSR, or both environments. Module nodes have some properties prefixed, like clientImportedModules
and ssrImportedModules
(and importedModules
that returns the union of both). importers
contains all importers from both the Client and SSR environment for each module node. A module node also has transformResult
and ssrTransformResult
. A backward compatibility layer allows the ecosystem to migrate from the deprecated server.moduleGraph
.
Each module is represented by a EnvironmentModuleNode
instance. Modules may be registered in the graph without yet being processed (transformResult
would be null
in that case). importers
and importedModules
are also updated after the module is processed.
class EnvironmentModuleNode {
environment: string
url: string
id: string | null = null
file: string | null = null
type: 'js' | 'css'
importers = new Set<EnvironmentModuleNode>()
importedModules = new Set<EnvironmentModuleNode>()
importedBindings: Map<string, Set<string>> | null = null
info?: ModuleInfo
meta?: Record<string, any>
transformResult: TransformResult | null = null
acceptedHmrDeps = new Set<EnvironmentModuleNode>()
acceptedHmrExports: Set<string> | null = null
isSelfAccepting?: boolean
lastHMRTimestamp = 0
lastInvalidationTimestamp = 0
}
environment.moduleGraph
is an instance of EnvironmentModuleGraph
:
export class EnvironmentModuleGraph {
environment: string
urlToModuleMap = new Map<string, EnvironmentModuleNode>()
idToModuleMap = new Map<string, EnvironmentModuleNode>()
etagToModuleMap = new Map<string, EnvironmentModuleNode>()
fileToModulesMap = new Map<string, Set<EnvironmentModuleNode>>()
constructor(
environment: string,
resolveId: (url: string) => Promise<PartialResolvedId | null>,
)
async getModuleByUrl(
rawUrl: string,
): Promise<EnvironmentModuleNode | undefined>
getModuleById(id: string): EnvironmentModuleNode | undefined
getModulesByFile(file: string): Set<EnvironmentModuleNode> | undefined
onFileChange(file: string): void
onFileDelete(file: string): void
invalidateModule(
mod: EnvironmentModuleNode,
seen: Set<EnvironmentModuleNode> = new Set(),
timestamp: number = Date.now(),
isHmr: boolean = false,
): void
invalidateAll(): void
async ensureEntryFromUrl(
rawUrl: string,
setIsSelfAccepting = true,
): Promise<EnvironmentModuleNode>
createFileOnlyEntry(file: string): EnvironmentModuleNode
async resolveUrl(url: string): Promise<ResolvedUrl>
updateModuleTransformResult(
mod: EnvironmentModuleNode,
result: TransformResult | null,
): void
getModuleByEtag(etag: string): EnvironmentModuleNode | undefined
}